We are glad to announce the launch of a new activity of the IFIP WG 2.7/13.4: the UI-Engineering Live Talks. The group will organize a bimonthly webinar given by a group member or by an invited expert. Group members will participate in the online meetings, while the live stream on YouTube will be publicly available.
Considering modelling techniques in HCI engineering education
Teaching HCI requires to take into account the field’s diverse perspectives (e.g. interaction design, human factors, software development…), as well as its constant state of change (e.g. new contexts, new devices, new programming languages…). Teaching HCI engineering particularly focuses on preparing students to the design, development and implementation of usable and effective interactive computing systems.
Amongst the engineering approaches that can be taught for that purpose, model-based techniques are interesting because they match the industry needs for techniques to develop usable and reliable interactive computing systems. Beyond this concrete motivation for teaching students how to build and use models, models are also interesting because they help students to reason and understand problems, and can even make them better at identifying and solving problems. However, students do not always understand the benefits of using modelling techniques, and can find them abstract, cumbersome and worthless to use. The purpose of this presentation is to discuss the importance of teaching modelling for HCI engineering, especially in a context where new technologies and new methodology trends are continuously emerging. Several strategies can be envisioned to increase the involvement of students with modelling techniques and I will detail one possible strategy.
Célia Martinie is Associate Professor in Computer Science at the University of Toulouse III – Paul Sabatier (France), where she leads the ICS (Interactive Critical Systems) research group. Her research focuses on engineering interactive systems and in particular, on methods, processes, techniques and tools for the design and development of large-scale interactive systems. Since more than ten years, she is involved in projects with partners in the safety critical application domains. She participated to the specification of future interactive cockpits and their interactions, as well as to the modelling of operational states of civil aircraft (with direct support from and close collaboration with Airbus). She also contributed in research projects with CNES (French National Space Agency) on human-computer interaction for ground segment systems dealing with multiple aspects such as automation, operator’s training and human error prevention. She is currently involved in the specification of the ground segment for the future operation center of the Guiana Space Center (CSG European space port). She is the principal investigator of the projects related to the design and development of the HAMSTERS notation and tools. She co-authored more than 70 refereed publications in international conferences and journals.